Running Games User Research Studies Webinar

In this talk Lennart Nacke will teach you how to plan, run, analyse, and debrief high quality UX studies for games. We will understand the differences from regular user research and learn how to evaluate and inspire game design decisions. The talk will show how finding the right research objectives naturally leads to a selection of methods for your studies. We will run through analysis approaches and how to prioritize user research issues with a perspective on game design.

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