The Long Game of Enterprise UX: Research, Change, Adoption
Enterprise tools are ugly, hard to use, and nobody cares. Or do they? 2,000 people use the tool I work on every single day to do their job. They care. And they deserve better. I bet you have users like that too. Users you keep deprioritizing because “it’s internal.” I’ll take you through a real case study: the full redesign of an 18-year-old enterprise tool. Research methods, design decisions, change management, the mistakes we made: what actually worked, and didn’t work. I’ll share why I actually enjoy working in Enterprise UX, what surprised me when I started, and how to grow in such environments. You’ll leave with concrete ideas and methods to bring back to your own projects. And ways …